RDR Trading
Trade items and currency with another player through a shared, database-backed session and a live in-game inventory view.Open /rr trade to reach invitations, current trades, inbox, and history. Player flow
Open /rr trade to browse invitations and current sessions. After inviting a partner, each player places items or currency into their own offer and reviews the other side before acceptance.The session view refreshes from committed revisions. Settlement occurs only after both players accept; delivery that cannot be applied immediately remains in the trade inbox for recovery.Cross-server setup
Participating RDR backends must share the same authoritative SQL database and trade.live.network_id. To enable live cross-server events and partner routing, configure the RCore Velocity runtime and matching network settings on each backend.The event channel accelerates live updates, while periodic reconciliation checks committed database state when transport is unavailable. Keep the shared secret private and use a unique backend server ID for every Velocity route.Operator controls
The trade configuration controls invite expiration, offer slots, concurrency, disconnect handling, delivery mode, and optional transaction taxes. /rr admin trade opens active-session administration.AUTO delivery attempts to apply completed trade items online and retains failures in the inbox.
INBOX delivery leaves completed items for manual collection.
Disconnect policy can cancel immediately, allow a grace period, or persist a session.